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Computer graphics forum, 2017-09, Vol.36 (6), p.312-337
2017
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Details

Autor(en) / Beteiligte
Titel
Adaptive Physically Based Models in Computer Graphics
Ist Teil von
  • Computer graphics forum, 2017-09, Vol.36 (6), p.312-337
Ort / Verlag
Oxford: Blackwell Publishing Ltd
Erscheinungsjahr
2017
Quelle
EBSCOhost Business Source Ultimate
Beschreibungen/Notizen
  • One of the major challenges in physically based modelling is making simulations efficient. Adaptive models provide an essential solution to these efficiency goals. These models are able to self‐adapt in space and time, attempting to provide the best possible compromise between accuracy and speed. This survey reviews the adaptive solutions proposed so far in computer graphics. Models are classified according to the strategy they use for adaptation, from time‐stepping and freezing techniques to geometric adaptivity in the form of structured grids, meshes and particles. Applications range from fluids, through deformable bodies, to articulated solids. One of the major challenges in physically based modelling is making simulations efficient. Adaptive models provide an essential solution to these efficiency goals. These models are able to self‐adapt in space and time, attempting to provide the best possible compromise between accuracy and speed. This survey reviews the adaptive solutions proposed so far in computer graphics. Models are classified according to the strategy they use for adaptation, from time‐stepping and freezing techniques to geometric adaptivity in the form of structured grids, meshes and particles.
Sprache
Englisch
Identifikatoren
ISSN: 0167-7055
eISSN: 1467-8659
DOI: 10.1111/cgf.12941
Titel-ID: cdi_hal_primary_oai_HAL_hal_01367170v1

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