Sie befinden Sich nicht im Netzwerk der Universität Paderborn. Der Zugriff auf elektronische Ressourcen ist gegebenenfalls nur via VPN oder Shibboleth (DFN-AAI) möglich. mehr Informationen...

Details

Autor(en) / Beteiligte
Titel
Sim-to-Real Quadrotor Landing via Sequential Deep Q-Networks and Domain Randomization
Ist Teil von
  • Robotics (Basel), 2020-03, Vol.9 (1), p.8
Ort / Verlag
MDPI AG
Erscheinungsjahr
2020
Link zum Volltext
Quelle
EZB-FREE-00999 freely available EZB journals
Beschreibungen/Notizen
  • The autonomous landing of an Unmanned Aerial Vehicle (UAV) on a marker is one of the most challenging problems in robotics. Many solutions have been proposed, with the best results achieved via customized geometric features and external sensors. This paper discusses for the first time the use of deep reinforcement learning as an end-to-end learning paradigm to find a policy for UAVs autonomous landing. Our method is based on a divide-and-conquer paradigm that splits a task into sequential sub-tasks, each one assigned to a Deep Q-Network (DQN), hence the name Sequential Deep Q-Network (SDQN). Each DQN in an SDQN is activated by an internal trigger, and it represents a component of a high-level control policy, which can navigate the UAV towards the marker. Different technical solutions have been implemented, for example combining vanilla and double DQNs, and the introduction of a partitioned buffer replay to address the problem of sample efficiency. One of the main contributions of this work consists in showing how an SDQN trained in a simulator via domain randomization, can effectively generalize to real-world scenarios of increasing complexity. The performance of SDQNs is comparable with a state-of-the-art algorithm and human pilots while being quantitatively better in noisy conditions.
Sprache
Englisch
Identifikatoren
ISSN: 2218-6581
eISSN: 2218-6581
DOI: 10.3390/robotics9010008
Titel-ID: cdi_doaj_primary_oai_doaj_org_article_c001329452044dd7beea211b0d4fbfab

Weiterführende Literatur

Empfehlungen zum selben Thema automatisch vorgeschlagen von bX