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Introduction : the cult of Kojima -- Enter Konami : designing experiences for the MSX -- Small teams, big worlds : playing detective in Snatcher and policenauts -- The progressive franchise : KojiPro's collective design in Metal gear solid -- Live ops : building connections in Open worlds -- KojiPro's legacy and future.
"An exploration of the influential body of work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, Snatcher, and Death Stranding, as it applies to the areas of socially-relevant narratives, cinematic aesthetics, thematically-connected systems, and reflexive spaces"--