Sie befinden Sich nicht im Netzwerk der Universität Paderborn. Der Zugriff auf elektronische Ressourcen ist gegebenenfalls nur via VPN oder Shibboleth (DFN-AAI) möglich. mehr Informationen...
4.1.8 Representations of digraphs inside a machine4.2 Acyclic digraphs; 4.2.1 Acyclic numbering; 4.2.2 Characterization; 4.2.3 Practical aspects; 4.3 Arborescences; 4.3.1 Drawings; 4.3.2 Terminology; 4.3.3 Characterization of arborescences; 4.3.4 Subarborescences; 4.3.5 Ordered arborescences; 4.3.6 Directed forests; 4.4 Exercises; Chapter 5. Search Algorithms; 5.1 Depth-first search of an arborescence; 5.1.1 Iterative form; 5.1.2 Visits to the vertices; 5.1.3 Justification; 5.1.4 Complexity; 5.2 Optimization of a sequence of decisions; 5.2.1 The eight queens problem
5.2.2 Application to game theory:finding a winning strategy5.2.3 Associated arborescence; 5.2.4 Example; 5.2.5 The minimax algorithm; 5.2.6 Implementation; 5.2.7 In concrete terms; 5.2.8 Pruning; 5.3 Depth-first search of a digraph; 5.3.1 Comments; 5.3.2 Justification; 5.3.3 Complexity; 5.3.4 Extended depth-first search; 5.3.5 Justification; 5.3.6 Complexity; 5.3.7 Application to acyclic numbering; 5.3.8 Acyclic numbering algorithms; 5.3.9 Practical implementation; 5.4 Exercises; Chapter 6. Optimal Paths; 6.1 Distances and shortest paths problems; 6.1.1 A few definitions
6.1.2 Types of problems
This book provides a pedagogical and comprehensive introduction to graph theory and its applications. It contains all the standard basic material and develops significant topics and applications, such as: colorings and the timetabling problem, matchings and the optimal assignment problem, and Hamiltonian cycles and the traveling salesman problem, to name but a few. Exercises at various levels are given at the end of each chapter, and a final chapter presents a few general problems with hints for solutions, thus providing the reader with the opportunity to test and refine their knowledge on the