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Playing Games with Tito: Designing Hybrid Museum Experiences for Critical Play
Ist Teil von
Journal on computing and cultural heritage, 2021-06, Vol.14 (2), p.1-26
Erscheinungsjahr
2021
Link zum Volltext
Quelle
ACM Digital Library
Beschreibungen/Notizen
This article brings together two distinct, but related perspectives on playful museum experiences: Critical play and hybrid design. The article explores the challenges involved in combining these two perspectives, through the design of two hybrid museum experiences that aimed to facilitate critical play with/in the collections of the Museum of Yugoslavia and the highly contested heritage they represent. Based on reflections from the design process as well as feedback from test users, we describe a series of challenges: Challenging the norms of visitor behaviour, challenging the role of the artefact, and challenging the curatorial authority. In conclusion, we outline some possible design strategies to address these challenges.