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Agent Coordination in Air Combat Simulation using Multi-Agent Deep Reinforcement Learning
Ist Teil von
2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC), 2020, p.2157-2164
Ort / Verlag
IEEE
Erscheinungsjahr
2020
Quelle
IEEE Electronic Library Online
Beschreibungen/Notizen
Simulation-based training has the potential to significantly improve training value in the air combat domain. However, synthetic opponents must be controlled by high-quality behavior models, in order to exhibit human-like behavior. Building such models by hand is recognized as a very challenging task. In this work, we study how multi-agent deep reinforcement learning can be used to construct behavior models for synthetic pilots in air combat simulation. We empirically evaluate a number of approaches in two air combat scenarios, and demonstrate that curriculum learning is a promising approach for handling the high-dimensional state space of the air combat domain, and that multi-objective learning can produce synthetic agents with diverse characteristics, which can stimulate human pilots in training.