Sie befinden Sich nicht im Netzwerk der Universität Paderborn. Der Zugriff auf elektronische Ressourcen ist gegebenenfalls nur via VPN oder Shibboleth (DFN-AAI) möglich. mehr Informationen...
A Virtual Reality Dance Training System Using Motion Capture Technology
Ist Teil von
IEEE transactions on learning technologies, 2011-04, Vol.4 (2), p.187-195
Ort / Verlag
Piscataway: IEEE
Erscheinungsjahr
2011
Quelle
IEEE/IET Electronic Library (IEL)
Beschreibungen/Notizen
In this paper, a new dance training system based on the motion capture and virtual reality (VR) technologies is proposed. Our system is inspired by the traditional way to learn new movements-imitating the teacher's movements and listening to the teacher's feedback. A prototype of our proposed system is implemented, in which a student can imitate the motion demonstrated by a virtual teacher projected on the wall screen. Meanwhile, the student's motions will be captured and analyzed by the system based on which feedback is given back to them. The result of user studies showed that our system can successfully guide students to improve their skills. The subjects agreed that the system is interesting and can motivate them to learn.