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Communications of the ACM, 1985-03, Vol.28 (3), p.300-311
1985

Details

Autor(en) / Beteiligte
Titel
Designing for usability: key principles and what designers think
Ist Teil von
  • Communications of the ACM, 1985-03, Vol.28 (3), p.300-311
Erscheinungsjahr
1985
Link zum Volltext
Quelle
ACM Digital Library
Beschreibungen/Notizen
  • This article is both theoretical and empirical. Theoretically, it describes three principles of system design which we believe must be followed to produce a useful and easy to use computer system. These principles are: early and continual focus on users; empirical measurement of usage; and iterative design whereby the system (simulated, prototype, and real) is modified, tested, modified again, tested again, and the cycle is repeated again and again. This approach is contrasted to other principled design approaches, for example, get it right the first time, reliance on design guidelines. Empirically, the article presents data which show that our design principles are not always intuitive to designers; identifies the arguments which designers often offer for not using these principles—and answers them; and provides an example in which our principles have been used successfully.
Sprache
Englisch
Identifikatoren
ISSN: 0001-0782
eISSN: 1557-7317
DOI: 10.1145/3166.3170
Titel-ID: cdi_proquest_miscellaneous_28916711
Format

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