Sie befinden Sich nicht im Netzwerk der Universität Paderborn. Der Zugriff auf elektronische Ressourcen ist gegebenenfalls nur via VPN oder Shibboleth (DFN-AAI) möglich. mehr Informationen...
Examining associations between action game play and motor control
Ist Teil von
Acta psychologica, 2019-02, Vol.193, p.55-65
Ort / Verlag
Netherlands: Elsevier B.V
Erscheinungsjahr
2019
Quelle
ScienceDirect
Beschreibungen/Notizen
The effects of playing action video games have been investigated across a wide range of attentional and cognitive abilities. However, few studies have examined the association between motor control and action gaming experience. We report data from two discrete pointing tasks, manipulating the index of difficulty (ID) by movement distance and target size, respectively. Participants' gaming experience ranged from non-players to individuals who played several hours a night. Our results indicated greater experience playing action games, but not video games in general, was associated with shorter movement times (MT), higher velocities, and shallower ID-MT slopes when difficulty was manipulated across increasingly further distances and smaller target sizes. Additionally casual players, those who only play action games a couple times a week, were able to achieve a similar level of performance as more experienced players.
•Hours playing action games was not associated with UFOV performance.•Casual and heavy action-gamers had faster movement times across both conditions.•Action-gamers exhibited greater peak velocities decreasing movement time.•In the width condition, PropST decreased with action-game experience.