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Creative Battles
Play and the Artist's Creative Process, 2019, p.58-95
1, 2019

Details

Autor(en) / Beteiligte
Titel
Creative Battles
Ist Teil von
  • Play and the Artist's Creative Process, 2019, p.58-95
Auflage
1
Ort / Verlag
United Kingdom: Routledge
Erscheinungsjahr
2019
Link zum Volltext
Quelle
Alma/SFX Local Collection
Beschreibungen/Notizen
  • This chapter examines what happens when the “battle” is a process that is actively encouraged and embraced. Both Philip Guston and Eduardo Paolozzi emphasise destruction as a vital creative force within their studio methods. Furthermore, Guston articulates “the contest” as the most engaging quality of a creative process. The chapter utilises the notion of contest as a way to explore Guston and Paolozzi’s studio methods as game playing. It examines significant connections between Paolozzi’s 1950s sculptures—formed with junk and bombsite debris—and the discourse surrounding post-war junk playgrounds established on bombsites and waste ground. Made from junk and bombsite debris, Paolozzi’s sculpture places the process-led artwork firmly within the material and social conditions of its time. The “creative battle” emerges as a contest with the unforeseen that produces a responsive process.
Sprache
Englisch
Identifikatoren
ISBN: 1138054259, 9781138054257
DOI: 10.4324/9781315114583-3
Titel-ID: cdi_proquest_ebookcentralchapters_5683717_19_73
Format

Weiterführende Literatur

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