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2008 International Conference on Machine Learning and Cybernetics, 2008, Vol.6, p.3457-3462
2008
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Autor(en) / Beteiligte
Titel
A rendering algorithm based on ray-casting for medical images
Ist Teil von
  • 2008 International Conference on Machine Learning and Cybernetics, 2008, Vol.6, p.3457-3462
Ort / Verlag
IEEE
Erscheinungsjahr
2008
Quelle
IEL
Beschreibungen/Notizen
  • Ray-casting algorithm is usually used in medical volume visualization, but there are a lot of limitations inherent to this algorithm, like high computational demand, low quality images, or a fixed classification. In contrast, real-time high quality volume rendering algorithms are still a challenge nowadays. We introduce here an efficient and accurate volume rendering algorithm for medical images, and this algorithm can achieve up to 2.5 fps on PCs for 512 times 512 times 482 times 2 Byte volume. The algorithm classifies volume data into the foreground voxels and background voxels, and the former voxels are resampled using the similar LOD (Layer of Detail) technique, then optical attribute of the resampling points is determined by a new method. This method is reasonably associated with the distance between the object and the viewpoint, as well as the object and the light source. In addition, the background voxels are displayed by the accelerated method based on space leaping resampling. The results show that interactive volume rendering can be implemented for most medical volume data on PCs. Meanwhile, tissues or organs can be displayed clearly, which is more coincident with the human vision.
Sprache
Englisch
Identifikatoren
ISBN: 1424420954, 9781424420957
ISSN: 2160-133X
DOI: 10.1109/ICMLC.2008.4621002
Titel-ID: cdi_ieee_primary_4621002

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