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Details

Autor(en) / Beteiligte
Titel
Occlusion Handling for Mobile AR Applications in Indoor and Outdoor Scenarios
Ist Teil von
  • Sensors (Basel, Switzerland), 2023-04, Vol.23 (9), p.4245
Ort / Verlag
Switzerland: MDPI AG
Erscheinungsjahr
2023
Link zum Volltext
Quelle
Free E-Journal (出版社公開部分のみ)
Beschreibungen/Notizen
  • When producing an engaging augmented reality (AR) user experience, it is crucial to create AR content that mimics real-life objects' behavior to the greatest extent possible. A critical aspect to achieve this is ensuring that the digital objects conform to line-of-sight rules and are either partially or completely occluded, just like real-world objects would be. The study explores the concept of utilizing a pre-existing 3D representation of the physical environment as an occlusion mask that governs the rendering of each pixel. Specifically, the research aligns a Level of Detail (LOD) 1 building model and a 3D mesh model with their real-world counterparts and evaluates the effectiveness of occlusion between the two models in an outdoor setting. Despite the mesh model containing more detailed information, the overall results do not show improvement. In an indoor scenario, the researchers leverage the scanning capability of HoloLens 2.0 to create a pre-scanned representation, which helps overcome the limited range and delay of the mesh reconstruction.
Sprache
Englisch
Identifikatoren
ISSN: 1424-8220
eISSN: 1424-8220
DOI: 10.3390/s23094245
Titel-ID: cdi_doaj_primary_oai_doaj_org_article_f3b4563748ed452baf72c7b9e19be361

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